I worked on Ghost Recon Breakpoint as Project Assistant on the Raid feature of the game. I was part of a team of two Associate Producers and a Producer. I worked on this project from June to December 2019. My main focus during the production and closing of the project were:
- Resolution, priorization and tracking of bugs and tasks
- Production meetings planning and leading
- Negotiations with the closing teams
- Studio internal-tests planning
- Presentations design for producing meetings
- Minor production tasks (calendars, studio events, documents creation)